Avoidance calculatorSeptember 1, 2009 at 9:01 pm | Posted in Uncategorized | 4 Comments
About a month ago I started looking at the other tanks doing similar content as me (Naxx 10/25 and Ulduar 10) and comparing myself against them. One thing I noticed was that my health was generally higher but my avoidance was quite a bit lower. I decided to start looking for ways to improve my avoidance without giving up too much in health.
One of the really tricky parts of figuring out avoidance is that the various stats are subject to diminishing returns. Diminishing returns mean that for every point of, for example, dodge rating that you add the next point of dodge rating will provide less avoidance. To use an analogy, diminishing returns are like taxes; the more of the good stuff you get, the more gets taken away. Calculating diminishing returns is not easy.
Anyhow, some very smart people have figured out a lot of the different combat ratings. A lot of what is written there is difficult to read and use immediately, though. For example, if I want to add a gem to an empty socket, which gem should I add?
To solve this issue, I put together a simple little calculator for helping myself with decisions like this. I found it useful for myself as a warrior tank, so I have tried to update it for all four tanking classes. I have not extensively tested it for everybody else, but I am reasonably confident that everything is in order.
Anyhow, I hope somebody else finds my Avoidance Calculator With Diminishing Returns useful.